If
you don't know about a company called Treasure then you've been missing out on
some of the best games on Mega Drive. If you do know them then you might be
surprised to learn that they have turned their attention to creating a Role
Playing Game. Seeing as almost all their other games were platform games
featuring heavy firepower it's interesting to see how they handled this one.
You
start the game as David Lander, one tired knight badly in need of a holiday.
Fortunately, he has no problem convincing the king to send him to the
neighboring town of Greenrod for a bit of rest and relaxation. Upon arriving there
though things seem a bit out of place and he soon realizes that the town's
people are disappearing one by one. Talking to the king reveals that some
sinister things have been going on and that's about the time David's holiday
comes to an end. Now you have to take him through the six level dungeon below
the town to rescue the people and find out exactly what's going on.
About
the closes game to Light Crusader you'll find on Mega Drive is Landstalker.
You've got your same skewed top down perspective and all combat takes place in
real-time. There are also some devious puzzles and traps to overcome along the
way. Unfortunately, Light Crusader falls a bit short in the gameplay department
compared to Landstalker and players of the latter might be a bit disappointed
by Light Crusaders short quest and lack of variation. The six dungeons you
explore are pretty short and there is none of the town traveling and character
interaction that made Landstalker such a hit. Every now and then you'll find a
villager caught beneath the dungeons and freeing him might provide some info.
Other than that it's pretty much just combat and puzzle-solving. Some of the
later levels are really cool and you get to travel to different time zones but
these are sadly all too brief.
The
graphics in the game are quite nice and David has some nice animations. There
are also some cool enemy characters and the rooms you explore are pretty
detailed. Unfortunately all people you encounter can be pushed around like
store mannequins without anyone batting an eyelid. This doesn't do much to
suspend your disbelief when in goblin disguise you push the king around the
throne room and down a flight of stairs! Apart from that, David also seem to be
hyperventilating most of the time although that could just be due to stress and
the lack of a holiday. Special mention should be made of the bosses which are
something that Treasure knows how to do right. Most of them have some kind of
technical trickery involved and if you've played any of the other Treasure
titles like Gunstar Heroes you'll recognize some of the animation styles.
Although
Light Crusader looks and plays like a standard role playing game there are some
aspects of it that drags it down a bit. You only have a few items to equip and
old equipment can never be sold. Likewise, although you can find hordes of food
items you cannot discard or sell these for cash but are forced to use them to
free up space. There is also very little of the usual "special" items
normally found in RPG's and the game focuses more on puzzle solving and combat
than exploration and talking. The combat system is good though and arguably
better than the one in Landstalker. Enemies can hit each other or get in each other's
way, making combat more involving. David can slash or perform a diving attack
as well as perform magic. You have four elements which can be combined for
quite a few spells but your elements need to be restocked when you run out.
It's
also cool to see enemies die in different ways than just simply disappearing.
Goblins can be cut in half or decapitated while zombies sink down in a pile of
goo. Kill an enemy with a fire spell and you'll also see him fall down in
flames leaving a charred corpse. You can only save in certain "save
rooms" but since the dungeons are pretty small you're never really that
far from a save point. Some puzzles reset however forcing you to go through the
whole tedious process again just to backtrack. Upon dying it's also game over
unless you happen to have a pendant which grants you another life. These are
pretty expensive so be careful. Light Crusader also enables you to turn on auto
item use which automatically uses a potion when your health gets low or cure
when you get poisoned. This is a bit annoying at first but helps a lot during
hectic boss battles. Seeing how much damage you give or take displayed above
your character is also handy.
The
music in Light Crusader won't be winning any awards anytime soon but it's good
none the less and serves as a good backdrop to the action. Some tunes are
better than others but overall I've got no complaints. The sound effects
reminded me a lot of Landstalker although this game also has a few speech
samples thrown in the mix. Some get annoying pretty fast but overall it's not
too bad. Controls are responsive and with a tap of the start button you can
access your inventory, auto-map, equipment and magic menu. Another cool thing
is you don't have to get in someone's face to talk to them but simply turn
towards them and press attack. It is much more realistic but with so few people
to talk to not something you will be using a lot.
If
you prefer combat and puzzle solving above traveling and exploration then Light
Crusader is your game. Although there are some hidden rooms you never really
get that feeling of being part of a gameworld like in RPGS such as Landstalker
and Phantasy Star. Being confined to just six small dungeon levels is a bit of
a letdown although later levels are really good. I missed traveling around,
talking to people and putting clues together but Light Crusader has a decent
storyline and more than enough to do. It might not be one of the best RPGs on
the system but Treasure has done a good job for their first attempt.
[9/10]
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